

If you’re developing an app for both iOS and Android, you’ll need to beta test with both iOS and Android (duh). Other Documents That Help with Mobile Beta Test Planning: The information you can glean from MRDs and PRDs (Marketing Requirements and Product Requirements Documents, respectively) can give you a headstart on test planning. Take advantage of your marketing and product teams’ expertise in relevant market challenges. A little cushion in your timeline goes a long way to offset unexpected delays. This is especially true for mobile apps with a hardware component. If you’ve run beta tests before, you’ve probably experienced hold-ups that pushed out your timeline. This is where your strategy meeting with stakeholders really comes in handy. Prioritize the top items first, and ensure things that fall out of scope are low-risk. Rather than thinning these resources by pursuing several goals at once, focus on what you can realistically accomplish. Each one requires an allotment of time and tester focus, which you have in limited supply. Think of each goal in your mobile beta test – be it assessing connectivity or setting up a key feature – as its own tiny project. You can only move so many mountains during a single project. Then, give yourself at least two weeks before you start your beta test to design a plan around what you learned. These strategy sessions give other teams – typically Support, QA, and Product – a chance to talk about their priorities.īefore you start building your plan, set up 30 to 60 minutes to discuss your beta test goals with team leaders.

It’s essential to meet with your stakeholders to discuss the terms of your project. 1) Host a Strategy Session with Your Stakeholders If it’s your responsibility to surface these nuances (as it could be if you’re reading this blog post), here are 10 tips you can use when planning your next mobile beta test. The difficulty in making a mobile app so seamless that users hardly realize they’re using it is that it takes an incredibly deep and nuanced understanding of the user experience.

If your company is like most organizations, there’s a team running a mobile beta test to prevent either scenario. One, it gets buried on a screen full of other apps and forgotten about. When a mobile app is sluggish, unresponsive, or difficult to use, one of two things is likely to happen.
